01 Engage · Make them participate.
Gesture & motion games
Full-body games that turn passers-by into players.
Real TECTIX work · Player lunging to hit shuttles on a motion-tracking badminton wall
What it is
Cameras and depth sensors track movement so visitors play with their whole body — no controllers, no touching shared screens — with leaderboards that keep a crowd watching.
Good for
- Brand activations
- Exhibitions
- Enterprise & tech
How it works
- 01
Game
A simple, branded game anyone gets in seconds.
- 02
Tracking
Camera and sensor set-up tuned to the venue.
- 03
Arena
Screen, floor and leaderboard, run by our team.
More in Engage
- Interactive touch wallsWalls and tables that people explore with their hands.
- Web & mobile gamesBranded games that run on any phone, in the browser.
- Lift & learn and tangible objectsPick something up, and the screen tells its story.
- Gamified floors & arenasSpaces built for play, competition and queues.
Let's talk
Let's build your next experience.
Tell us about the moment you are planning — we will come back with ideas, formats and a realistic plan.